This the evolution of the Trampler concept, from the very first sketch to the early production 3D concept done much later in the production.
After a long period of preproduction, where we developed the style and ideas behind the robots, I took back the work on this concept as a 3D mockup.
Working in 3D allow us to integrate the input of art, game direction, and the involved departments, into the design.
In the last stage of this concept version, I gave the 3D model an appearance similar to the other Horizon robots, styled by Mike Nash.
Art Direction: Jan Bart van Beek / Roy Postma
Some kitbash parts by Vitali Bulgarov.
See more robot concepts:
Erik van Helvoirt https://www.artstation.com/artist/phade01
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