These are some of the concept stages for the Shell Walker. Its main function was to transport resources to the Robot Foundry. Over that function, in the early concept version, I gave it more personality, by making it handling and protecting the box like if it was a precious treasure. I added a shield that he could handle in its arms and experimented with some ideas on it loading the box showing effort, like a person loading a heavy object.
See the in-game model for this concept:
Lennart Franken https://www.artstation.com/artist/lennartfranken
Art Direction: Jan Bart van Beek
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